- Follow naming conventions:
- Use comments:
- Keep your code clean and organized:
- Use exception handling:
- Use object-oriented programming principles:
- Write efficient code:
- Test your code thoroughly:
arduino// Bad:
int a;
int x1;
// Good:
int age;
int numberOfCustomers;
arduino// Bad:
int result = 10 / 0; // Divide by zero
// Good:
// Divide the dividend by the divisor and return the result.
// Throws DivideByZeroException if divisor is zero.
int Divide(int dividend, int divisor)
{
if (divisor == 0)
{
throw new DivideByZeroException("Divisor cannot be zero.");
}
return dividend / divisor;
}
c// Bad:
int a=10,b=20,c=30,d=40;string name="John";
// Good:
int a = 10;
int b = 20;
int c = 30;
int d = 40;
string name = "John";
arduino// Bad:
int result = 10 / 0; // throws DivideByZeroException and crashes the program
// Good:
try
{
int result = 10 / 0;
}
catch (DivideByZeroException ex)
{
Console.WriteLine("Divide by zero error: " + ex.Message);
}
csharp// Bad:
public int Add(int a, int b)
{
return a + b;
}
// Good:
public interface IAddable
{
int Add(int a, int b);
}
public class Calculator : IAddable
{
public int Add(int a, int b)
{
return a + b;
}
}
scss// Bad:
for (int i = 0; i < myList.Count; i++)
{
Console.WriteLine(myList[i]);
}
// Good:
foreach (var item in myList)
{
Console.WriteLine(item);
}
csharp// Bad:
public int Add(int a, int b)
{
return a + b;
}
// Good:
[TestClass]
public class CalculatorTests
{
[TestMethod]
public void TestAdd()
{
Calculator calc = new Calculator();
int result = calc.Add(2, 3);
Assert.AreEqual(5, result);
}
}
By following these coding practices, you can write clean, maintainable, and efficient C# code that is easy to read and understand, and that works as expected.
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